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Factorio infinite ores
Factorio infinite ores







factorio infinite ores

Orzelek of RSO mod for his advice and the great integration of infinite ores. Bobbingabout of bobmods for his code and mod to learn from, his advice and also for the method to use tinted ore sprite sheets. enable/disable infinite version of Dark Matter Replicator Ores

factorio infinite ores

enable/disable infinite version of Nucular Ores enable/disable infinite version of Uranium Power Ores enable/disable infinite version of Yuoki Ores enable/disable individual infinite version of bobsores enable/disable RSO-mode (hides infinite ores in the Generation menu) enable/disable and modify the loweryield mode The mod has config options to turn on/off certain aspects: Usage of the RSO Mod is highly recommended, it features the generation of ore patches which have a percentage of infinite ores (see screenshot) thanks to orzelek! Supports Vanilla Ores, BobsOres and Yuoki Ores Factorio Infinite Ores Mod Creates Two I initially thought that the mod creates two types of patches, a regular and infinite of each ore.The difference being the infinite ores would require a chemical to mine, but they would have a yield rather than an amount of ore per node.However, its sort of just occurred to me that all of the regular. It gives me satisfaction when I finally use up a patch.-Adds Infinite Ores to spawn in addition to the regular ores I enjoy being able to fully tap out of a patch. That will give you a 1000 yield oil field. Other resources are: iron-ore, copper-ore, uranium-ore, coal. I would prefer random infinite patches that are 100% infinite than 60% regular and 40% infinite for that reason.Īnother gripe I have with infinite ores, especially lots of small ones all over the place, is that a good chunk of them end up being in the way of what I'm building, leading to trying to work around them or building right over the ore. (Both approaches will disable achievements.) That piece of code will give you a 5x5 25M stone patch centered on the player. It's not that they need the liquids, it's that I can't so much as touch that part of the patch early game with a miner else the miner will stall out. My one problem with infinite patches (angel'sinfinite) is when they require liquids to be mined. And because of the productivity research it makes the patches even more infinite. Thanks though, and yeah the forums are a lot easier to discuss things on. I find that one or two large patches that have so much ore in it they're effectively infinite to be a fun challenge to reach mid to late game. ah ok, I was just curious, cause in angels ores he has it setup so that the infinite patches are entirely seperate ore patches, and thus a lot more rare. I prefer large average richness patches (though higher exponent on richness, RSO style) that are far apart so I have space to build.









Factorio infinite ores